Glossary
Shared language for advanced-era D&D
Working definitions so your table argues about choices, not vocabulary.
These terms show up constantly in advanced-era keys and Dragonsfoot threads. If a definition fights your house table, write the house call once and move on.
- THAC0
- To Hit Armor Class 0—attack math from advanced-era tables.
- Segment
- Initiative slices used in some advanced combat procedures.
- Saving throw matrix
- Class-and-level based defenses against spells and hazards.
- Non-weapon proficiency
- Optional skill-like training outside combat.
- Module code
- Catalog identifiers for published adventures.
- Henchmen
- Loyal retainers who expand logistics and drama.
- Demihuman level limits
- Edition-specific caps often house-ruled away.
- Alignment languages
- Setting flavor some tables keep, many drop.
Related desks in this neighborhood
Edition neighbors for OD&D, fifth-edition, and broader OSR desks sit nearby when your campaign crosses rule dialects.